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Thursday, June 27, 2013

How Our Visions of Virtual Reality Have Changed in the Past 40 Years

How Our Visions of Virtual Reality Have Changed in the Past 40 Years: "As computer animation and CG effects became more sophisticated, in the 1990s, the scope for film-makers and designers to create "computerized" looking worlds became greater — but by some point in the late 2000s, CG animation and motion-capture start being convincing enough that we no longer accept a virtual world that looks obviously computer-y or excessively 8-bit. To some extent, the evolution of our imagery around virtual worlds reflects our increased computing power and our greater sophistication when it comes to imagining our interactions with computers in general."

How Our Visions of Virtual Reality Have Changed in the Past 40 Years

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